r_place/go/server.go

72 lines
1.3 KiB
Go

// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build ignore
// +build ignore
package main
import (
"encoding/json"
"flag"
"log"
"net/http"
"time"
"github.com/gorilla/websocket"
)
var addr = flag.String("addr", "localhost:8080", "http service address")
var upgrader = websocket.Upgrader{
ReadBufferSize: 2048,
WriteBufferSize: 2048,
}
type Pixel struct {
X uint16 `json:"x"`
Y uint16 `json:"y"`
Color uint8 `json:"color"`
Timestamp int64 `json:"timestamp"`
UserID uint64 `json:"userid"`
}
func JsonToStruct(input []byte) Pixel {
pixel := Pixel{}
json.Unmarshal(input, &pixel)
return pixel
}
func serve(w http.ResponseWriter, r *http.Request) {
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print("error while upgrading", err)
return
}
defer c.Close()
for {
mt, message, err := c.ReadMessage()
if err != nil {
//log.Println("read:", err)
break
}
pixel := JsonToStruct(message)
tm := time.Unix(pixel.Timestamp, 0)
log.Println(tm)
err = c.WriteMessage(mt, message)
if err != nil {
//log.Println("write:", err)
break
}
}
}
func main() {
flag.Parse()
log.SetFlags(0)
http.HandleFunc("/", serve)
log.Fatal(http.ListenAndServe(*addr, nil))
}