r_place/go/server.go

58 lines
1.0 KiB
Go

// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build ignore
// +build ignore
package main
import (
"flag"
"log"
"net/http"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 2048,
WriteBufferSize: 2048,
}
var img = GetImage(10, 10)
func serve(w http.ResponseWriter, r *http.Request) {
c, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Print("error while upgrading", err)
return
}
defer c.Close()
for {
mt, msg, err := c.ReadMessage()
if err != nil {
log.Println("read:", err)
break
}
message := Message{}
message.JsonToStruct(msg)
img.SetPixel(message)
err = c.WriteMessage(mt, msg)
if err != nil {
//log.Println("write:", err)
break
}
}
}
func main() {
var addr = flag.String("addr", "localhost:8080", "http service address")
flag.Parse()
log.SetFlags(0)
http.HandleFunc("/", serve)
log.Fatal(http.ListenAndServe(*addr, nil))
}