141 lines
4.5 KiB
Python
141 lines
4.5 KiB
Python
from Application.Layer import Layer
|
|
from Application.Config import Config
|
|
from multiprocessing.pool import ThreadPool
|
|
|
|
class LayerFactory:
|
|
def __init__(self, config, data=None):
|
|
self.data = {}
|
|
self.layers = []
|
|
self.tolerance = config["tolerance"]
|
|
self.ttolerance = config["ttolerance"]
|
|
self.minLayerLength = config["minLayerLength"]
|
|
self.maxLayerLength = config["maxLayerLength"]
|
|
self.resizeWidth = config["resizeWidth"]
|
|
self.footagePath = config["inputPath"]
|
|
self.config = config
|
|
print("LayerFactory constructed")
|
|
self.data = data
|
|
if data is not None:
|
|
self.extractLayers(data)
|
|
|
|
|
|
|
|
def removeStaticLayers(self):
|
|
'''Removes Layers with little to no movement'''
|
|
layers = []
|
|
for i, layer in enumerate(self.layers):
|
|
checks = 0
|
|
for bound in layer.bounds[0]:
|
|
if bound[0] is None:
|
|
continue
|
|
for bound2 in layer.bounds[-1]:
|
|
if bound2[0] is None:
|
|
continue
|
|
if abs(bound[0] - bound2[0]) < 10:
|
|
checks += 1
|
|
if abs(bound[1] - bound2[1]) < 10:
|
|
checks += 1
|
|
if checks <= 2:
|
|
layers.append(layer)
|
|
self.layers = layers
|
|
|
|
|
|
def freeMin(self):
|
|
self.data.clear()
|
|
layers = []
|
|
for l in self.layers:
|
|
if l.getLength() > self.minLayerLength:
|
|
layers.append(l)
|
|
self.layers = layers
|
|
self.removeStaticLayers()
|
|
|
|
def freeMax(self):
|
|
layers = []
|
|
for l in self.layers:
|
|
if l.getLength() < self.maxLayerLength:
|
|
layers.append(l)
|
|
self.layers = layers
|
|
self.removeStaticLayers()
|
|
|
|
|
|
def extractLayers(self, data = None):
|
|
|
|
|
|
if self.data is None:
|
|
if data is None:
|
|
print("LayerFactory data was none")
|
|
return None
|
|
else:
|
|
self.data = data
|
|
|
|
frameNumber = min(data)
|
|
contours = data[frameNumber]
|
|
for contour in contours:
|
|
self.layers.append(Layer(frameNumber, contour, self.config))
|
|
|
|
self.oldLayerIDs = []
|
|
|
|
with ThreadPool(16) as pool:
|
|
for frameNumber in sorted(data.keys()):
|
|
contours = data[frameNumber]
|
|
if frameNumber%5000 == 0:
|
|
print(f"{int(round(frameNumber/max(data.keys()), 2)*100)}% done with Layer extraction")
|
|
|
|
tmp = [[frameNumber, contour] for contour in contours]
|
|
#pool.map_async(self.getLayers, tmp)
|
|
for x in tmp:
|
|
self.getLayers(x)
|
|
|
|
self.freeMin()
|
|
self.sortLayers()
|
|
self.cleanLayers()
|
|
self.freeMax()
|
|
|
|
|
|
return self.layers
|
|
|
|
def getLayers(self, data):
|
|
frameNumber = data[0]
|
|
bounds = data[1]
|
|
(x,y,w,h) = bounds
|
|
tol = self.tolerance
|
|
foundLayer = False
|
|
for i in set(range(0, len(self.layers))).difference(set(self.oldLayerIDs)):
|
|
if frameNumber - self.layers[i].lastFrame > self.ttolerance:
|
|
self.oldLayerIDs.append(i)
|
|
continue
|
|
|
|
for bounds in self.layers[i].bounds[-1]:
|
|
if bounds is None:
|
|
break
|
|
(x2,y2,w2,h2) = bounds
|
|
if self.contoursOverlay((x-tol,y+h+tol), (x+w+tol,y-tol), (x2,y2+h2), (x2+w2,y2)):
|
|
self.layers[i].add(frameNumber, (x,y,w,h))
|
|
foundLayer = True
|
|
break
|
|
|
|
if not foundLayer:
|
|
self.layers.append(Layer(frameNumber, (x,y,w,h), self.config))
|
|
|
|
def contoursOverlay(self, l1, r1, l2, r2):
|
|
# If one rectangle is on left side of other
|
|
if(l1[0] >= r2[0] or l2[0] >= r1[0]):
|
|
return False
|
|
# If one rectangle is above other
|
|
if(l1[1] <= r2[1] or l2[1] <= r1[1]):
|
|
return False
|
|
return True
|
|
|
|
def fillLayers(self):
|
|
for i in range(len(self.layers)):
|
|
if i % 20 == 0:
|
|
print(f"filled {int(round(i/len(self.layers),2)*100)}% of all Layers")
|
|
self.layers[i].fill(self.footagePath, self.resizeWidth)
|
|
|
|
def sortLayers(self):
|
|
self.layers.sort(key = lambda c:c.startFrame)
|
|
|
|
def cleanLayers(self):
|
|
for layer in self.layers:
|
|
layer.clusterDelete()
|