Merge branch 'master' into multiprocessed
This commit is contained in:
commit
9d9f8a7361
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@ -4,3 +4,5 @@ generate test footage/images/
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generate test footage/3.MP4
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short.mp4
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__pycache__/
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45
Analyzer.py
45
Analyzer.py
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@ -1,3 +1,44 @@
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from imutils.video import VideoStream
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import argparse
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import datetime
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import imutils
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import time
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import cv2
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import os
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import traceback
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import _thread
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import imageio
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import numpy as np
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import matplotlib.pyplot as plt
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class Analyzer:
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def __init__(self, footage):
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print("Analyzer constructed")
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def __init__(self, videoPath):
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print("Analyzer constructed")
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data = self.readIntoMem(videoPath)
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vs = cv2.VideoCapture(videoPath)
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threashold = 13
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res, image = vs.read()
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firstFrame = None
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i = 0
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diff = []
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while res:
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res, frame = vs.read()
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if not res:
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break
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frame = imutils.resize(frame, width=500)
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gray = cv2.cvtColor(frame, cv2.COLOR_BGR2LAB)
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if firstFrame is None:
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firstFrame = gray
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continue
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frameDelta = cv2.absdiff(gray, firstFrame)
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thresh = cv2.threshold(frameDelta, threashold, 255, cv2.THRESH_BINARY)[1]
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diff.append(np.count_nonzero(thresh))
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i+=1
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if i % (60*30) == 0:
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print("Minutes processed: ", i/(60*30))
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#print(diff)
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plt.plot(diff)
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plt.ylabel('some numbers')
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plt.show()
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@ -0,0 +1,26 @@
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class Config:
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c = {
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"min_area" : 500,
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"max_area" : 28000,
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"threashold" : 13,
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"xDim" : 0,
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"yDim" : 0,
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"resizeWidth" : 512,
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"inputPath" : "",
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"outputPath": "",
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"maxLayerLength": 1000,
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"minLayerLength": 0,
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"fps": 30,
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"tolerance": 5,
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"maxLength": None,
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""
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}
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__init__(self):
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print(Current Config:)
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def __getitem__(self, key):
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return self.c[key]
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def __setitem__(self, key, value):
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return self.c[key] = value
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@ -5,11 +5,11 @@ import imutils
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import time
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import cv2
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import os
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import numpy as np
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import traceback
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import _thread
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import imageio
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import numpy as np
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import time
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from threading import Thread
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from multiprocessing import Queue, Process, Pool
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from multiprocessing.pool import ThreadPool
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@ -20,7 +20,7 @@ class ContourExtractor:
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#X = {frame_number: [(contour, (x,y,w,h)), ...], }
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extractedContours = dict()
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min_area = 500
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max_area = 7000
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max_area = 28000
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threashold = 13
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xDim = 0
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yDim = 0
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11
Layer.py
11
Layer.py
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@ -15,8 +15,6 @@ class Layer:
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self.data = []
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self.bounds = []
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self.bounds.append(data)
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#print("Layer constructed")
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def add(self, frameNumber, data):
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@ -24,12 +22,13 @@ class Layer:
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self.lastFrame = frameNumber
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self.bounds.append(data)
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self.getLength()
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def getLength(self):
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self.length = len(self.data)
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self.length = len(self.bounds)
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return self.length
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def fill(self, inputPath):
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def fill(self, inputPath, resizeWidth):
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'''reads in the contour data, needed for export'''
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cap = cv2.VideoCapture(inputPath)
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@ -40,7 +39,7 @@ class Layer:
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ret, frame = cap.read()
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if ret:
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frame = imutils.resize(frame, width=512)
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frame = imutils.resize(frame, width=resizeWidth)
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(x, y, w, h) = self.bounds[i]
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self.data[i] = frame[y:y+h, x:x+w]
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i+=1
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@ -10,11 +10,28 @@ class LayerFactory:
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if data is not None:
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self.extractLayers(data)
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def freeData(self, maxLayerLength):
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def removeStaticLayers(self):
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'''Removes Layers with little to no movement'''
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layers = []
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for i, layer in enumerate(self.layers):
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checks = 0
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if abs(self.layers[i].bounds[0][0] - self.layers[i].bounds[-1][0]) < 5:
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checks += 1
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if abs(self.layers[i].bounds[0][1] - self.layers[i].bounds[-1][1]) < 5:
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checks += 1
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if checks <= 2:
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layers.append(layer)
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self.layers = layers
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def freeData(self, maxLayerLength, minLayerLength):
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self.data.clear()
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for i in range(len(self.layers)):
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if self.layers[i].getLength() > maxLayerLength:
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del self.layers[i]
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layers = []
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for l in self.layers:
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if l.getLength() < maxLayerLength and l.getLength() > minLayerLength:
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layers.append(l)
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self.layers = layers
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self.removeStaticLayers()
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def extractLayers(self, data = None):
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@ -27,56 +44,48 @@ class LayerFactory:
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else:
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self.data = data
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layers = []
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frameNumber = min(data)
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contours = data[frameNumber]
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for contour in contours:
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layers.append(Layer(frameNumber, contour))
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self.layers.append(Layer(frameNumber, contour))
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oldLayerIDs = []
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# inserts all the fucking contours as layers?
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for frameNumber, contours in data.items():
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if frameNumber%5000 == 0:
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print(f"{round(frameNumber/max(data.keys()), 2)}% done with Layer extraction")
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for frameNumber in sorted(data):
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contours = data[frameNumber]
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for (x,y,w,h) in contours:
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foundLayer = False
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i = 0
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for i in range(0, len(layers)):
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layer = layers[i]
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if len(layer.bounds[-1]) != 4:
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# should never be called, hints at problem in ContourExtractor
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print("LayerFactory: Layer knew no bounds")
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for i in set(range(0, len(self.layers))).difference(set(oldLayerIDs)):
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if frameNumber - self.layers[i].lastFrame > 10:
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oldLayerIDs.append(i)
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continue
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if frameNumber - layer.lastFrame <= 5:
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(x2,y2,w2,h2) = layer.bounds[-1]
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if self.contoursOverlay((x-tol,y+h+tol), (x+w+tol,y-tol), (x2,y2+h2), (x2+w2,y2)):
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foundLayer = True
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layer.add(frameNumber, (x,y,w,h))
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break
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layers[i] = layer
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(x2,y2,w2,h2) = self.layers[i].bounds[-1]
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if self.contoursOverlay((x-tol,y+h+tol), (x+w+tol,y-tol), (x2,y2+h2), (x2+w2,y2)):
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self.layers[i].add(frameNumber, (x,y,w,h))
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foundLayer = True
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break
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if not foundLayer:
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layers.append(Layer(frameNumber, (x,y,w,h)))
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self.layers = layers
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self.layers.append(Layer(frameNumber, (x,y,w,h)))
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def contoursOverlay(self, l1, r1, l2, r2):
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# If one rectangle is on left side of other
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if(l1[0] >= r2[0] or l2[0] >= r1[0]):
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return False
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# If one rectangle is above other
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if(l1[1] <= r2[1] or l2[1] <= r1[1]):
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return False
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return True
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def fillLayers(self, footagePath):
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def fillLayers(self, footagePath, resizeWidth):
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for i in range(len(self.layers)):
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self.layers[i].fill(footagePath)
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self.layers[i].fill(footagePath, resizeWidth)
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def sortLayers(self):
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# straight bubble
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@ -1 +1,4 @@
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time compression
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Time consumed reading video: 369.0188868045807s 3.06GB 26min 1080p downscaled 500p 30fps
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Binary file not shown.
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14
main.py
14
main.py
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@ -12,19 +12,25 @@ def demo():
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print("startup")
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resizeWidth = 1024
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maxLayerLength = 1*60*30
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minLayerLength = 3
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start = time.time()
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footagePath = os.path.join(os.path.dirname(__file__), "./generate test footage/3.MP4")
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analyzer = Analyzer(footagePath)
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footagePath = os.path.join(os.path.dirname(__file__), "./generate test footage/3.mp4")
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#analyzer = Analyzer(footagePath)
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#print("Time consumed reading video: ", time.time() - start)
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contours = ContourExtractor().extractContours(footagePath, resizeWidth)
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print("Time consumed in working: ", time.time() - start)
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layerFactory = LayerFactory(contours)
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layerFactory.freeData(maxLayerLength)
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print("freeing Data", time.time() - start)
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layerFactory.freeData(maxLayerLength, minLayerLength)
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print("sort Layers")
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layerFactory.sortLayers()
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layerFactory.fillLayers(footagePath)
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print("fill Layers")
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layerFactory.fillLayers(footagePath, resizeWidth)
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underlay = cv2.VideoCapture(footagePath).read()[1]
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Exporter().exportOverlayed(underlay, layerFactory.layers, os.path.join(os.path.dirname(__file__), "./short.mp4"), resizeWidth)
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print("Total time: ", time.time() - start)
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def init():
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print("not needed yet")
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