Video-Summary/Application/Layer.py

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import cv2
import imutils
import numpy as np
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class Layer:
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# bounds = [[(x,y,w,h), ],]
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start_frame = None
last_frame = None
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length = None
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def __init__(self, start_frame, data, mask, config):
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"""returns a Layer object
Layers are collections of contours with a StartFrame,
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which is the number of the frame the first contour of
this layer was extraced from
A Contour is a CV2 Contour, which is a y*x*3 rgb numpy array,
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but we only care about the corners of the contours.
So we save the bounds (x,y,w,h) in bounds[] and the actual content in data[]
"""
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self.start_frame = start_frame
self.last_frame = start_frame
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self.config = config
self.data = []
self.bounds = []
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self.masks = []
self.stats = dict()
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self.export_offset = 0
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self.bounds.append([data])
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self.masks.append([mask])
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def add(self, frame_number, bound, mask):
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"""Adds a bound to the Layer at the layer index which corresponds to the given framenumber"""
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index = frame_number - self.start_frame
if index < 0:
return
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if frame_number > self.last_frame:
for i in range(frame_number - self.last_frame):
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self.bounds.append([])
self.masks.append([])
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self.last_frame = frame_number
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if bound not in self.bounds[index]:
self.bounds[index].append(bound)
self.masks[index].append(mask)
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def get_length(self):
return len(self) + self.export_offset
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def __len__(self):
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self.length = len(self.bounds)
return self.length
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def space_overlaps(self, layer2):
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"""Checks if there is an overlap in the bounds of current layer with given layer"""
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overlap = False
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max_len = min(len(layer2.bounds), len(self.bounds))
bounds = self.bounds[:max_len]
for b1s, b2s in zip(bounds[::10], layer2.bounds[:max_len:10]):
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for b1 in b1s:
for b2 in b2s:
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if self.contours_overlay((b1[0], b1[1] + b1[3]), (b1[0] + b1[2], b1[1]), (b2[0], b2[1] + b2[3]), (b2[0] + b2[2], b2[1])):
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overlap = True
break
return overlap
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def time_overlaps(self, layer2):
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"""Checks for overlap in time between current and given layer"""
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s1 = self.export_offset
e1 = self.last_frame - self.start_frame + self.export_offset
s2 = layer2.exportOffset
e2 = layer2.lastFrame - layer2.startFrame + layer2.exportOffset
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if s2 >= s1 and s2 <= e1:
return True
elif s1 >= s2 and s1 <= e2:
return True
else:
return False
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def contours_overlay(self, l1, r1, l2, r2):
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if l1[0] >= r2[0] or l2[0] >= r1[0]:
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return False
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if l1[1] <= r2[1] or l2[1] <= r1[1]:
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return False
return True