Interaction-without-Interac.../FrontEnd/StreamWindow.xaml.cs

60 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace FrontEnd
{
/// <summary>
/// Interaction logic for StreamWindow.xaml
/// </summary>
public partial class StreamWindow : Window
{
private Cam _cam = null;
private bool _processed;
private StreamWindow()
{
InitializeComponent();
}
public StreamWindow(Cam cam, bool processed) : this()
{
_cam = cam;
_processed = processed;
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
// Check if we want the original or processed stream.
string steamAddr = _processed ? Communicator.GetProcessedCameraAddress(_cam) : _cam.Ip;
// // retrieve single image
//if (_processed)
//{
// _ = Task.Run(async () =>
// {
// var img = await Communicator.GetProcessedCameraImage(_cam);
// imgStream.Dispatcher.Invoke(() => { imgStream.Source = img; });
// });
//}
//else
// Show stream in image control.
_ = SimpleMJPEGDecoder.StartAsync((BitmapImage img) =>
{
imgStream.Dispatcher.Invoke(() => { imgStream.Source = img; });
}, steamAddr);
}
}
}